Cursed Treasure: Don’t Touch My Gems - Touchy
It’s been a long time since I last
played this game. I didn’t have the duty to review the game then,
and such a loss. Now, that I have the responsibility of sharing my
views upon this tower defense game, well, it’s your gain!
Cursed Treasure: Don’t Touch my Gems
puts the reversal of fortune in the wheels of motion. Yes, for a
millionth time, we’ve been taking up the role of an intrepid
adventurer set in an epic adventure, by virtue, duty, or plain
bad-ass confidence. In this particular game, we hold the power of the
villain. We create towers to defend our ancient treasures from the
adventurers, the heroes and other “good” beings.
Like an evil overlord, you have the
power to use nature, machines, and the usual supernatural skills in
defending your domain. The objective of the game is simple: Kill
Everything that Moves. It is actually more complex than that, you
just have to kill all of the critters before they manage to steal all
of your gems. And it’s pretty easy on paper considering they have
to go to the place where the gems are housed, and then travel back to
where they came from. Basically, you have two chances to incinerate
The problem lies here, they are too
many to handle and they have certain skillsets that will make your
evil life more miserable. There are three kinds of towers you can use
and each of them fires at will, so it would be prudent to mix and
match them according to their usage for more optimal carnage. But
there are limitations of tower placements, certain towers can only be
installed in a single type of cleared terrain. Yes, you have to clear
out the trees! Don’t be such an environmentalist; you are ready to
commit genocide in the first place!
It’s funny though, your opponents
have tricks under their sleeves too (or armor, or garb, depending on
their preferred costume). Ninjas turn invisible, champions are
difficult to kill, and the peasants, they breed like rats, getting
the attention of your towers of which they don’t deserve.
The upgrade system is branching too. So
you can experiment on your choices and the game should stop being
repetitive with all the choices you have. There are also skills and
spells that you can complement with your tower building expertise.
Graphics is not that good, but it’s
not that bad. Sure Cursed Treasure: Don’t Touch my Gems was
released back in 2010, but in 2010, there are good looking games.
Probably, the game developers are aiming for the lowest common
denominator and want to accommodate as much as players as they can,
but still, it would be nice if they did pony up on the aesthetic
department. Music, hmmm, it’s okay, but I easily mute my machine
since more often than not, Flash-based browser games are notorious in
repetitive music that gets irritating as time goes by.
Cursed Treasure: Don’t Touch My Gems,
may be “old” but the gameplay still holds. There are better
games, with better graphics, but the gameplay is good, not great,
since far more treasure defense game that came before and after this
one are better in that department.